Quote:
Originally Posted by Edges
Surely it shouldn't cost more to have an ability for a few, fatigue-draining seconds than to have it all the time.
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If it wasn't for the need to reduce Alternate Form from 10 seconds to shift to instant, it'd be cheaper overall. Without that, I'm calculating a 99 point value to the alternate form.
Now, my first option in my first reply was as follows:
Increased Physical Stats +3 (Costs 2 FP/sec, -10%; Psionic, -10%) [96]
Increased Physical Stats is a (custom) leveled meta-trait with each level consisting of ST +1, DX +1, and HT +1, and then the modifiers being attached to the meta-trait itself.
Supers does something similar with the Defense Bonus meta-trait (consisting of Enhanced Parry (all), Enhanced Dodge, and Enhanced Block), to which Gadget modifiers would sometimes be applied to directly rather than each piece individually.
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The GURPS Marvel Universe Reboot Project
A-G,
H-R, and
S-Z, and its
not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting