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Old 07-07-2020, 12:44 PM   #6
TGLS
 
Join Date: Jan 2014
Default Re: [GAME] Orcish Ag Bash!

Let's say everything about Knurlkyth is mostly supplementary as these Orcs are far away.

Here's a quick rundown:
-> The Thrumbleking of Hurldrak seeks to unite all Dwarven nations.
-> The year is 3999 FFF (From Forge's Firing), at least in the Dwarf Calendar.
-> Humanity was twice ruled by a large empire, and a messianic cult is preparing for the third.
-> An anti-Human Dwarven cult called the Hidden Kingdom wages a secret genocidal war against humans.
-> There are multiple kinds of Elves, including High Elves, Twilight Elves, and long ago, Mountain Elves.
-> High Elf longevity collapsed seven hundred years ago along with the rest of their society.
-> There is a republic called Knurlkyth notable for its fine weapons manufacture.
-> Knurlkyth struggles with Grindal Peak (a Human-Dwarf society that general resents them), Three Valley (which controls trade to Knurlkyth), and the Horde of the White Eagle (who regularly raid their merchant caravans).
-> Dwarven Mages are rare, often adopted into nobility, and have aspect magic. They can commune with the spirits related to their aspect.
-> Knurlkyth maintains positive relations with Twilight Elves
-> Dwarves have difficulty interbreeding with other races. One half-dwarf, whose birth was ensured through a demonic pact, attempted to take over the world. It half-dwarves could be possessed by the same demon.
-> Other races include:
->-> Cowerbolds, underground dwelling terrier faces
->-> Immortal God-Kings, now deposed and met many fates.
->-> Dragons, natural disasters that hoard treasure.
->-> Rhinomen and Toad-Heads, who are little described beyond being in the Thrumbleking's employ.
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