Re: "Save or Die" effects in GURPS.
GURPS doesn't do a lot with "save or die." Such effects tend to be instant game-stoppers, and they're priced very high to keep them rare. For example, GURPS Powers defines a heart attack effect that will kill anyone without superhuman HT. It costs 760 points. Of course, if it's inflicted by a trap or fiendish device, it doesn't have to cost points.
Bill Stoddard
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