Quote:
Originally Posted by Skarg
Dwarves could logically have base MA 8, due to short legs.
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And by the same thinking, would you agree that it is equally logical to accept that Halflings - also having shorter than human legs - as a race, *should not* suffer a MA penalty due to the established overt nimbleness of the species; where their natural nimbleness makes up in speed what they lack in leg length?
JK
Addendum - Another key thing to consider from a GM-perspective which is really important is: A party can only travel as fast as it's slowest member.
So, while regular travel in the labyrinth is at 3MH's per turn (MA of 3 on a Labyrinth Map - which is slow enough to map and spot things), but when it comes time to "Run Away" from Big Bad, the Dwarf will *experience* the disadvantage, and will have to deal with the *risk* of enjoying the Dwarf weapon/weight bonuses... and his "friends" will also have to decide how they - as a group - will have to cope (or not) with the moral/loyalty-issue of dealing with the slow, heavy guy in the rear... as Big Bad chases the Adventurers through the tunnels.
*This* is a role-play quandary I personally like. :::insert maniacal laughter:::