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Old 11-08-2016, 05:06 AM   #15
Randover
 
Join Date: Feb 2008
Default Re: [4e] Magic - FP cost enchanting and scaling?

The base line for magic materials is that 1 character point equals to 25 energy points and that quals to 100 gurps dollars.

So if werewolves liver is worth 1000 dollars, adding it to enchanting supplies generates 250 energy.

If you are a player and not the GM, Stuff of Raw Magic from GURPS: Thaumatology is the best sollution. Because it gives the GM good controll.
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Enchanting proposals, mana levels, magery...and other stuff for Wizards based campaing.
Motto: "Why not create cash by magic? Job as any other."
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