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Old 09-16-2016, 07:30 PM   #5
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: inflicting advantages with negative limitations

Quote:
Originally Posted by starslayer View Post
Atr can go both ways, as a disadvantage it gives you one action every two turns.
The disadvantage you are thinking of has a different name.

Quote:
I strongly don't agree that temporary disadvantage can't be associated with afflictions, potentially useful alternative forms basically fall into this category (ie, turn target into a tiger, or a bear, you are giving them the advantages of increased St, DX, hp, dr, but the disadvantages of no fine manipulators, reduced IQ, etc)
Firstly, I said that usually doesn't make sense; in most cases it would be better to just have the Affliction also separately inflict the disadvantage. Secondly Alternate Form isn't the Temporary Disadvantage limitation.
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