Quote:
Originally Posted by sir_pudding
I don't even understand what mist of this is, ATR is Altered Time Rate? Which is an advantage, not a disadvantage, and therefore you can't have it as a Temporary Disadvantage. "Costs EXP" is "Costs Character Points"?
Temporary Disadvantage doesn't usually make much sense for Afflicted Advantages and Costs Character Points probably never does.
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Atr can go both ways, as a disadvantage it gives you one action every two turns.
Yes exp==cp
I strongly don't agree that temporary disadvantage can't be associated with afflictions, potentially useful alternative forms basically fall into this category (ie, turn target into a tiger, or a bear, you are giving them the advantages of increased St, DX, hp, dr, but the disadvantages of no fine manipulators, reduced IQ, etc)