Re: GURPS Social Engineering: Back to School
Haven't seen it yet, sadly. I'd be essentially uninterested in the learning rules, but heavily interested in educational settings for campaigns or educational institutions for "broader" settings. As usual, something for everyone, it appears! (That attention to scope is well appreciated.)
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"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm
"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
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