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Old 04-15-2013, 03:17 AM   #17
Azel
 
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Join Date: Apr 2010
Location: South of the Town across from the City by the Bay
Default Re: How to avoid broadcasting Choir/Band

I really support the "keep 'em guessing with extra humans!" advice. It's so tempting to jump into all these alien personalities that you forget that celestial rarity matters. That and humans can be just as eccentric and alien-seeming as some celestials. Humans are pretty good all on their own to cause complications and throw off standard celestial tells.

I try to keep my campaign's celestial rarity ratio in mind when running, just in case I'm tempted. A mere handful of celestials in a city can cause enormous amounts of damage (repercussions?). Often the last thing they would want is to be bothered by interruptions. A city packed with 'em? Likely diminishing returns for Superiors.

Yet if only calculating dissonance worked in a more user-friendly manner...
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