Quote:
Originally Posted by sir_pudding
The way I do it, is I warn them before they enter the room, but just that they sense danger (except on a crit. of course), so they don't know if it's a trap in the room, an ambush from behind or what. On the other hand they will get a defense roll of some kind (probably a dodge) against the trap, if they end up tripping it anyway.
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Makes Sense. Thanks!
That was the kind of answer I was hoping for.
I was trying to think of any characters I have come across in fiction with 'non-Power' versions, and how it worked with them. Jimmy The Hand in the Riftwar series felt that a small tower he encountered was somehow 'off' so refrained from entering.
Basically the entire construct was one giant camourflaged booby-trap.