Quote:
Originally Posted by gesus
But DS doesn't provide details about a threat (except on crit), so you still don't know about attack from behind, you just know that something dangerous is happening. So in your turn you can spend part of round looking around and then locate that particular threat. Or you can just start running, or dropping behind cover etc. It's player's decision based just on DING! caused by DS.
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This is exactly the way one of my GM's ran one of my character's Danger Sense, and it was a blast. He would casually say, "You suddenly have a very bad feeling." Immediately I would react; because I knew if I didn't, this GM would have no problem having some sniper blow my head off.
So, IMHO, yes: tell the player their Danger Sense just went off, but no way should you tell them it's because they're about to be attacked from behind. To my understanding, this is the RAW application of Danger Sense.