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Old 06-01-2009, 01:43 AM   #23
Mehmet
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Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
Default Re: "Save or Die" effects in GURPS.

Quote:
Originally Posted by Ulzgoroth View Post
I'm not sure what should be said to that except 'yes'.

But for one example, the necromancer's bell Astarael from the Old Kingdom series kills, but doesn't cause damage of any kind.
"Kill" may mean damage without any wound to show for it. If it does 6xHP of damage you can always say "it kills but no wounds appear."

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