View Single Post
Old 10-30-2013, 03:56 PM   #21
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: [DF] PCs in town with thieves stealing their loot

Quote:
Originally Posted by DanHoward View Post

In the DF universe a town doesn't seem to be anything other than a plot device to let the players dispose of loot, buy more gear, and to help them get started on their next expedition.
Just so. Some future supplement may well make town a place where stuff besides selling, buying, looking for work, and drinking actually happens. Right now, though, town is so stacked against PCs who get shirty (just about none of the stuff done by the Town Watch or the King's Men in DF 2 offers a "saving throw") that making it worse would be grossly unbalanced. It should be a safe haven relative to the dungeon, provided that the PCs mostly obey the law.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote