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Old 05-07-2017, 05:16 AM   #10
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: High Amounts of non penetrating damage. Bullets VS Plate Carriers

Quote:
Originally Posted by Anthony View Post
Realistically, a plate that doesn't fail isn't going to result in meaningful GURPS damage when struck by a bullet; somewhere under 1% of the bullet's energy actually goes into kinetic energy of the plate.

Actually it is being reported as a problem


However, it is now
emerging as a significant military problem,
particularly behind rigid armour plates
designed to defeat high energy bullets


PDF warning here's a link to a web page


I think the issue is while a plate is clearly rigid armour (both in RL and in GURPS terms). When it's in a plate carrier or part of vest it is still able to be pushed against teh body, unlike say a shaped piece of rigid armour that the body is within (like a clamshell or cuirass).

However I would say what's behind the plate is going to key in determining this effect.

I think I'd go with Ulzgoroth's idea. Possibly even going so far as to give such backing a separate DR vs. cr. But the reality is your only going to facing 1-3 points of Cr damage (well depending on TL)
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