Re: Attribute effect on learning
Yes. Lets take an example.
Mr A has IQ 12. Mr B IQ 10. Both of them learn Mechanics during 800 hours with a teacher.
Improvement through study rules say that 800 hours of training with a teacher is worth 4 character points. So, both of them reach Attribute+1 in Mechanics.
But for Mr A, it means Mechanics-13 while for Mr B, it is only Mechanics-11. Mr A is now a professional while Mr B remains an amateur (a good one, though). To reach the same level of effectiveness in Mechanics than Mr A, Mr B will have to learn 1600 hours more. He really learns slower.
And this is the same thing for DX-based skills.
For languages, it is different.
In GURPS third edition, languages were IQ-based skills. In GURPS fourth edition, they are not anymore. Languages are advantages. So there is no more links between attributes and languages.
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