Quote:
Originally Posted by lachimba
Does anyone have any formulas for speeding up repetitive rolls?
For example:
A PC is badly injured (negative HP, but in hospital care for a month) rather than rolling perhaps 30 times I can roll maybe three times?
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For that many rolls I'd just take the expected number of successes, based on the table on B171. The variability on 30 rolls is pretty small.
For say only a dozen, maybe roll three and take the expectede result for the rest if you want some variation?