Re: Create unique Skills based on other Skills and different attributes.
Question for you, Armin.
The Basic Set GDF lists a base attribute for:
N/A, cost(0/1), base(0), defaultstat(0), relname()
Could this be used? If so, would the following skill entry work?
Artist (Woodworking - DX), N/A, default("SK:Artist (Woodworking)" - ST:IQ + ST:DX), page(B179), cat(_General, Arts/Entertainment, Craft)
Yes, it would be useless to put points into it - and GCA would need the setting turned on to display 0 point skills, which I know does work because I used it all the time pre-Covid. It wouldn't be capped with the upto() command but it would still produce results, yes?
If multiple operations in the default is a problem, a helper stat could be created to calculate the difference between stats (for each pairing) instead, yes?
__________________
Madness takes its toll. Please have correct change.
|