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Old 09-25-2021, 12:15 PM   #3
Angel Darkover
 
Join Date: Mar 2006
Location: Seattle, WA
Default Re: Create unique Skills based on other Skills and different attributes.

Question for you, Armin.

The Basic Set GDF lists a base attribute for:
N/A, cost(0/1), base(0), defaultstat(0), relname()

Could this be used? If so, would the following skill entry work?

Artist (Woodworking - DX), N/A, default("SK:Artist (Woodworking)" - ST:IQ + ST:DX), page(B179), cat(_General, Arts/Entertainment, Craft)

Yes, it would be useless to put points into it - and GCA would need the setting turned on to display 0 point skills, which I know does work because I used it all the time pre-Covid. It wouldn't be capped with the upto() command but it would still produce results, yes?

If multiple operations in the default is a problem, a helper stat could be created to calculate the difference between stats (for each pairing) instead, yes?
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