Quote:
Originally Posted by coyote6
That seems high, as it implies that anyone bowled over three times will be rolling to stay conscious, assuming no DR. Given how many times an NFL quarterback can get knocked down in a game, I don't think pads provide enough DR to keep 'em above zero HP after a typical game, if that's the rule.
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Good point. I had in mind the Knockback rules, where 8 points of damage, or 4 with double-knockback (such as a Shove), is enough to push an average human 1 yard. Hence 1/3 HP, or 4 damage (rounding up) to trigger a knockdown roll on an average person. But you're right that that's probably too high. What would you consider the
minimum slam damage to potentially knock someone down? 1/10 of HP?