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Old 08-23-2010, 06:50 AM   #2
RogerBW
 
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Join Date: Sep 2008
Location: near London, UK
Default Re: GURPS Day After Ragnarok Conversion

Quote:
Originally Posted by macphersonrants View Post
Anyone out there given any thought to running Ken Hite's wonderful Day After Ragnarok as a 4e game? It seems like the conversion would be pretty easy, but I'm curious how people would take on a few things like Ophi-Tech.
Not put any numbers to it, but I agree it shouldn't be hard. Might be a good start to figure out what actually needs to be converted.

* Ophi-Tech - this is the big one. Lots of it could be built as powers, and I think that might be the simplest game-mechanical approach - even if one didn't charge character points for them, at least the game effects would be nailed down in the context of existing abilities. So the Ablative-Metabolic Suit gives lots of Temperature Tolerance, Pressure Support and Vacuum Support, for example. All Ophi-Tech items would have a power modifier based on the risk of getting Snakebit...

* Monsters - some of them have special abilities which could do with being converted.

But I think that's really about it, and it shouldn't be a huge project.
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