Quote:
Originally Posted by Boxer01
Not to go too far OT but in-system travel times in the books seem to be more tightly coupled to the needs of a story than to physics. Ships capable of doing 70 - 100 gees can cross the Solar System in very short order which tends to mitigate against the many days it takes to go wormhole to wormhole in-system that LMB describes.
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Yeah, that's the problem with trying to nail space opera down into concrete GURPS terms. How fast does the
Enterprise travel? How much tougher is an X-Wing than a TIE fighter? Can the
Prince Serg get from Komarr to the Hegen Hub in time for Gregor to negotiate a temporary alliance to repel the Cetagandan invasion force?
You almost have to have some kind of numbers in place, or really understanding players, or consistency is going right out the window and that tends to upset the more concrete-minded players. "Oh, you mean the pirate ship is faster than us
because you say so, huh? All right, bye!"
TWK