Re: GURPS Monster Hunters Power-Ups 1
1. Why does Deductive Mastery include "Based on IQ or Perception, Own Roll, +40%"?
By default Psychometry rolls IQ.
If your IQ is equal to or higher than Perception, why change that?
If your Perception between 1 to 3 higher than your IQ, Reliable +1 to +3 (+5% to +15%) is cheaper than "Based Perception, Own Roll, +20%"?
If your Perception 4 or more higher than your IQ, "Based Perception, Own Roll, +20%" makes sense. but why would you spend another +20% on "Based on IQ or Perception, Own Roll, +40%"
2. Deductive Mastery uses the "short range" limitation, but the "short range" limitation moves things down the classes:
no penalties at all
Long-Distance Modifiers (p. B241)
the Size and Speed/Range Table (p. B550)
-1/yard like a Regular spell (p. B239)
Distance converts as “miles” as “weeks.”
But Psychometry doesn't use any of these classes, it adds a -1 penalty for every tenfold increase from a base of -0 at 1 day or less. How does this interact with the "short range" limitation?
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