Thread: Shieldwall?
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Old 10-04-2018, 11:07 PM   #10
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: Shieldwall?

Quote:
Originally Posted by platimus View Post
I think you guys are thinking too hard about this. It's 2 or more guys adjacent to each other with shields. They already benefit from the protection of occupying an adjacent hex of each other's space. That's one less hex that can be occupied by a foe. If you've got 3 or more guys, the guys in the middle get a little more of this protection than the guys on the end because they have 2 less hexes that can be occupied by a foe. The guys on the ends only have their "attack surfaces" reduced by 1 hex.

If you have enough shieldmen to form a circle--or semi-circle against a barrier (or V-shape)--they get even more protection. The "awesomeness" of a "Shieldwall" is in the formation. The "physics" of this are already modeled with normal TFT mechanics on a battlemap.

How fast can they move while maintaining this formation? I'd say as fast as the slowest man. Again, the basic TFT mechanics already model this quite well.
That is an interesting excellent point. I think I agree with your assessment.
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