Quote:
Originally Posted by Kirk
...And remember, Physicker can only be used once on a set of injuries to avoid unrealistic healing by multiple people or in succession if camped somewhere. There probably should be some similar consideration given to the magical side of things. No new damage, no new magical healing...
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AGREED Can combine PHYS with WIZ, but not multiple or repeat applications to same injured figure; or whatever the current language stating the prohibition reads to negate such abuses. Also, if the PHYS can cure 2 AND the WIZ can cure 2, that's still only a total of 4, it takes time (Phys), AND in most cases will waste the combat potency of the wizard to get the additional 2 hits of healing on a figure if they work together - and that sounds reasonable to me, if we are taking these hits due to injury
with all seriousness.
JK