Re: Old AD&D modules
I’ve used many D&D adventures from all five editions with DFRPG. I don’t usually do a formal conversion; I just wing it as we go. Lots of swapping monsters or making up new powers that fit on the fly. Treasure always needs adjustment, but I just put in stuff that makes sense.
For AD&D, I’ve run The Sinister Secret of Saltmarsh, White Plume Mountain, Pharoah, and Oasis of the White Palm.
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