Quote:
Originally Posted by vicky_molokh
Note that Spaceships assumes gunnery actions on the scale of somewhere between 20 seconds and 10 minutes per resolution of one attack.
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So there aren't actually any rules for point defense systems on a battlesuit aside from "stick a gun on it, make whatever's controlling the gun take a Wait maneuver, it tries to shoot down incoming missiles but takes a penalty from their small profile and high speed"? Although I suppose that works, if you've figured out how to handle sticking independently-controlled guns on your battlesuit (and answered questions like "how many guns can I stick on," "how big can they be," "what reloads them" etc). Makes me wish there were rules for making human-scale battlesuits modular.
Also makes me wish that rapid fire added to accuracy a little faster than it does now...