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Originally Posted by Agemegos
Why? It's a pretty damn faithful implementation.
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It generates worlds closer to the sun than is possible under the dice generation rules.
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Ah. I thought you were talking about people living on tide-locked worlds, because that was the topic. Referring to the geography of a normally-rotating world was rather confusing in context. So you were saying that people live in the mid-latitudes rather than at the east pole. What's the east pole on a normally-rotating planet?
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Normally rotating planets don't have an east pole or a west pole at the far side
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There's got to be one such intersection to the east and the other to the west.
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I suppose if you want to draw your map that way.