Quote:
Originally Posted by mook
Howdy Folks -
Dismayed by the lack of full GURPS 4th edition combat examples, I've started a little project of my own to fill the niche, for the benefit of myself and others. The more feedback and corrections I can get the better, so feel free to look 'em over and point out the mistakes I've made (of which I'm sure there are plenty) - it would be much appreciated.
So far I've written nine examples - three melee (weapons), three close combat, and three ranged (more coming as I have time, and once I'm sure the initial nine are correct as written). My guess is that the close combat examples will have the most mistakes - I still seem to be a bit thrown by some of the grappling rules.
Suggestions as well as corrections welcome - the page is at:
http://www.themook.net/rpg/examples
Thanks!
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I think its really cool, the way you laid out the examples. This is great for beginner Gurps players who didn't have a chance to actually play the game but have read over the books. Good job! Right off the bat, I've noticed that you had your combatants roll for hit location. I think that is an optional rule. If the player doesn't declare a hit location than I believe it defaults to the torso.
FYI: From your first combat example. If you take more than half your HP in damage, then you have received a major wound and have to roll against HT or suffer Knockdown.
BTW great website