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Old 09-11-2019, 01:50 PM   #7
Join Date: Aug 2018
Default Re: Murphy's rules: How to survive a fall and more

Originally Posted by Anders View Post
This thread is for minor rule bugs with humorous consequences in GURPS. Because no system is completely without them.

You have to wear armor for this to work. Enough armor to soak all falling damage. The problem is that all armor is treated as flexible for the purpose of falling damage. This does 1 point injury per 5 points of damage.

BUT... if you place a large spike where the guy is falling, this converts damage to impaling, and then damage is only 1 point injury per 10 points of damage. A saw-blade (cutting damage) also works.

Maybe blunt trauma ought to be the same for all types of physical damage and we just halve the damage of non-crushing weapons, give them armor divisor 2 and double their injury?
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