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Old 02-11-2019, 10:15 AM   #46
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Skill for laying low in an urban area

Quote:
Originally Posted by Andreas View Post
For difficult judgements perhaps, but plenty of it is also player decisions or things that you are assumed to automatically succeed at. For example, it is not difficult to figure out that you are better of witdrawing cash at the start, than using your credit card for every expense along the way when you know that people will start hunting you a day or so from now.
It's not difficult because you are rolling at default Criminology or Streetwise, gained from typical media concerned with cops and criminals, and there is a +10 TDM for just being able to state a basic fact repeated in all the media, without necessarily being able to do it yourself. This means that anyone with IQ 9+ is probably going to succeed even if they don't have any relevant skills and people with IQ 11+ and/or some level of Dabbler related to knowing how skip-traces are done will have such high probabilities of success that a GM can declare there is no need to roll.

If you had to do this for real, under a time pressure and with all sorts of things you really needed to accomplish before you left, there wouldn't be a +10 TDM anymore. There might be a +4 to +6 TDM if you had prepared beforehand and got some warning, but that still gets into the territory where actually having a skill level higher than default starts to be useful.

Quote:
Originally Posted by Andreas View Post
The default money you get by not having any Wealth disadvantages can also be very useful for preparations.
If a PC is going to start with his beginning Wealth specifically stored in a form ready for going on the run, I'd generally demand that the backstory explained why and that would tend to come with skills related to this reason.
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