Quote:
Originally Posted by Icelander
In GURPS, when you have to calculate whether something is an acceptable risk in the circumstances and how to take precautions that minimize the risk, you generally roll against some skill, whether at default or not.
Sure. And what you use to prepare are Allies, Contacts and other social advantages and a range of skills.
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Or you know, just getting one big cash withdrawl before you go on the run.