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Old 02-15-2018, 02:30 PM   #30
TheAmishStig
 
Join Date: Feb 2016
Location: Lancaster, PA
Default Re: Making Maps: Showing off and getting help

Quote:
Originally Posted by Mack_JB View Post
Why bother with Horseshoe Curve, it's hard to get to, and the terrain is somewhat limiting. Just blast Mt. Union or Altoona to either east or west.
Scorched Earth isn't always a good idea, even in the Last War when factions are slinging nukes as casually as you or I would paintballs. With an objective to keep the town intact (and/or to minimize collateral damage to the rail lines, to make it easy to press the rail line back into service), cutting the rail line further up the mountain becomes preferred...especially if it's lined by ridges, or other ways to funnel a careless attacker into spillover fire.

If and when I get around to playing with OgreMap (or the video game's scenario tools), it won't be an exact copy...at real scales, the whole curve complex and then some could fit in a single hex...but the idea of setting a Ned Kelley-style trap is sparking my imagination.
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Andy Mull
MIB Agent #0460
Ogre 134th Battalion

Lancaster, PA
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