Quote:
Originally Posted by philosophyguy
I'm actually curious how other GMs handle the "technical language" barrier in templates, because a lot of template advantages are not intuitively obvious to brand new players.
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In the template's description, I would describe what the template is trying to accomplish. This at least gives the players a solid foundation for choosing their template(s). Well defined optional lenses are also good for allowing new players to make decisions without having to understand the whole system.
Explaining why you chose the advantages you did when developing the template in the Customization Notes can help your players along. Footnotes are another option but may be too cluttered. Either way, I would stick to cliffnotes explanations of the advantages.