Quote:
Originally Posted by DouglasCole
As I noted to mhd in another thread, Peter and I worked out several really cool innovations with respect to TG, especially in Dungeon Fantasy games (if you read Peter's blog, you'll see he's used a simplified version of TG in his Felltower DF game for YEARS, to very good effect).
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I'd love to see that simplified version in a
Pyramid article. Right now, the biggest issue I'm having is where to begin; a stripped-down version would make that easier. But that Peter uses a simplified version was what made me break down and go for it (well, that and the sale), figuring that it would be easier than using the
Basic Set version if/when my players chose to grapple.