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Old 02-07-2008, 04:13 PM   #24
Dienekes
 
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Join Date: Oct 2006
Default Re: GURPS LOTR Magic

1. Song seems somehow more central than a simple restriction to the magery of some prominent characters. IIRC, the act of creation is described in The Silmarillion as a kind of symphony, and those prominent characters who sing their spells are (almost?) always immortals.

The game Burning Wheel looks in many ways like LOTR sans serial number. It treats song as the only mode of elven magic, and its elven songs do have a really nice (to me) M-E feel to them. (Of course, I played tons of MERP/RM in my youth, so my standard for authentic M-E magic feel may be a little lax...) As with most rpg elements, that stuff is easily adaptable to GURPS.

2. Some essays on magic in M-E, of which the ones I've read are thoughtful.

3.
Quote:
Originally Posted by gmillerd
I agree totally, there isn't going to be a functioning 'power word kill' left on my answering machine.
I had a girlfriend once who could come pretty close.
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