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Old 07-05-2017, 02:29 PM   #3
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: Technomancer Hellhound campaign: DF or MH?

Monster Hunters definitely seems more appropriate to me. You'll have to either change the MH magic system and templates that rely on it, or change the setting to use the RPM system.

You'll also need to tweak some of the Monster Hunters assumptions about secrecy on the part of the team, but this actually needs fewer changes than you might think. While operating as monster hunters openly is more plausible in Technomancer, there's still lots of reasons to maintain operational secrecy (avoiding public panic, not tipping the monsters off, and preserving trade secrets all spring to mind). And there's actually quite a number of places where private monster hunting probably isn't legal, so in those locations, a non-government-sponsored team will still need to be covert in general.

If you don't want the high power level of the 400-point templates from Monster Hunters 1, there's always Monster Hunters 4: Sidekicks, as well. Those are 200-point characters, so you could have a more typical power-level game using them, while still using the general Monster Hunters framework.
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