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Old 10-02-2016, 05:41 PM   #11
jason taylor
 
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Join Date: Aug 2005
Location: Portland, Oregon
Default Re: [AtE] The Realistic Limit of "Hand-Made"

You also have to allow for the time it takes to revive low-tech production skills to the degree that they can actually be the basis for an economy.

Other quirks is the amount of connection settlements have to each other. The more isolated the less overall technology is available.

The actual records on how to make advanced equipment is available. That does not mean it is possible to make anything requiring intense infrastructure or esoteric skill. It is possible to build things within the context available. It is possible to build steam because all one needs is to look it up in a book. But railroads require a lot more.
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