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Old 01-11-2018, 01:28 PM   #26
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Countering archers and bows?

But dodging does not get worse with each previous dodge, not unless you are using optional rules (which would definitely be biased against melee characters), so a character with Dodge 11 always has a 60% of dodging an attack (after accounting for critical successes on the part of the attacker). Acrobatic dodges increase it to 83%, while a DB 1 shield increase it to 73% (88% during an acrobatic dodge).
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