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Old 05-20-2019, 04:42 AM   #7
swordtart
 
Join Date: Jun 2008
Default Re: Uncle Albert 2038 Update Items Questions .

We need to be careful here. There are two types of "Cargo".

We have the Cargo Compartment for allocating damage. There are only 3 compartments, crew (which only contains crew), plant (which only contains the plant) and cargo which contains every other component plus any uninstalled CARGO (see below).

CARGO are uninstalled components (plus some vehicle components that hold only cargo - Bulk ammo boxes, beer fridges etc.). CARGO can go in either regular vehicle spaces or dedicated CARGO SPACES.

CARGO SPACES are specific spaces that can only hold CARGO, not for putting in installed components and are marked in brackets (the transport Helo has some).

For Helo's a variant rule allows/required Bottom and Back mounted Weapons to be installed in dedicated CARGO SPACES. This variant rule does not apply to other installed components.

So for example CACR which takes up two spaces cannot be mounted in CARGO SPACES but must be mounted in regular spaces (and is hit as per rotors). A Winch must be mounted in regular spaces, but is a candidate for damage if the Cargo compartment is hit. A stack of Bulk Ammo boxes can be carried in CARGO SPACES or regular spaces and is also a candidate for damage if the Cargo compartment is hit.

This has caused confusion in my regular group with ground vehicles that have CARGO SPACES, particularly with regard to gas engine fuel tanks. There was conflicting guidance on whether Fuel Tanks could be put in CARGO SPACES or not and whether it was in the Cargo compartment or the Plant compartment. We say that it is an installed component and must use regular spaces and is in the Cargo compartment.

Passengers get complicated ;)

Last edited by swordtart; 05-20-2019 at 04:54 AM.
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