Quote:
Originally Posted by combatmedic
ignore it, because it really won't matter 90% of the time and for most gamers
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The problem is that the
technological constraints are often the
direct cause of the world being as it is. For instance, in one of Gibson's Sprawl short stories, the hacker character eventally decide to get hold a device that enables them to cheat the telephone company and get free calls, because as part of the prep work for their caper, they need to make a lot of long-distance calls, and the phone bill is getting big.
Or in Julian May's "Intervention", set in the early 21st century, one of the POV characters have to go to the post office to pick up a physical disc, which he than carries home and inserts into his computer, so that he can read his new emails. There's no Internet cabled to private homes, nor airborne Internet.