Quote:
Originally Posted by sir_pudding
I think it's pretty trivial. There's no rule that says you can't just give a Gadget away (or sell it, or whatever) if it makes sense to do so (which probably means it has Can be Stolen). Just "enchant" things by buying the ability with the appropriate modifiers. Specific settings can require skill rolls for this (as makes sense in your case) and the points can come from sources other than earned CP like Meditation (probably at 1 point per 200 hours) and Raw Magic.
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My apologies. I didn't mean "messy" as in "mechanically messy", I meant "messy" as in "makes the genre messy". The ability to create gadgets (apply the gadget limitations to an ability) is, theoretically, merely a technique.
I'm just not sure I like the results of permitting it.