Quote:
Originally Posted by joppeknol
In a PbP, I had a player who took broadsword to 13, then put 5 points in dual-weapon training and 1 point in off-hand weapon training perk. For 6 cp he now can fight with 2 swords and effectively has a double attack.
He was kind enough to remove it after I told him that I thought it would make his character overpowered compared to the others, but it still bugs me.
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He is hardly over-powered.
Basic Set, p. 417 Dual Weapon Attack
You must use All-out-Attack (Double) which means no active defense. If you use Attack maneuver you gain -4 penalty on primary hand and -8 on off hand attack. (In case of your player his skill drops from Broadsword -13 to Broadsword-9 and Broadsword-5.)
Dual-Weapon Training cost 5 points and Off-hand Training costs 5 points. Both DWT and OHWT are bought per skill. Not really cheap.
If this is a problem you could let him have a less effective skills. DWT and OHWT only buys half of penalties. So you have -2 on primary weapon and -4 with off-hand weapon. He will still be able to use two weapons but at a price. He is sacrificing something to get the benefits.
Quote:
Originally Posted by joppeknol
Why wouldn't everyone do this? (Except for when it doesn't fit the character concept.)
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Using two weapons is nice but you could spend those CP in different, more useful ways.
For example: You could increase your shield skill by 2.
Shield gives you DB on all active defense rolls while a weapon allows you only parry and very few weapons grant bonus on parry.
Shield also gives you DB against muscle-powered ranged attacks.
Shield grants cover.
Quote:
Originally Posted by joppeknol
However, what I understand from its description is that it replaces the off-hand weapon training from the basic set because the latter was underpowered. If it replaces the technique, isn't the technique a kind of 'bug' in the basic set, or does it still have a function?
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Problem begins when you want to have multiple ways to implement your dual-weapon style. As I said DWT and OHWT must be bought per skill. You want Rapier/Knife pay up to 10 points. Rapier/Rapier another 10 points. Rapier/Buckler 10 points. This is 15 CP in just OHWT or you could buy Ambidexterity for 5 CP.
Some people don't want to have ambidexterity because idea is they put hard work, blood, sweat and tears to be able to preform dual-style.
That is why they made it a perk. A person who wants to play a swashbuckler is able to do without the need to cash out 15-30 CP on OHWT.