Quote:
Originally Posted by Donny Brook
That seems straightforward, thanks. But I think there are cases more complicated.
For instance, I would like to remove the two seconds of Concentration before you can jump your full distance. Obviously the modifier to use is Reduced Time, but how to I get a base cost for the ability to jump?
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Just price it as a level of Super Jump with Aspected, Combat (-20%). Boom. No complicates. It's 8 points. You're good to go.