Quote:
Originally Posted by ckosacranoid
Keep it simple. We used to joke that Car Wars was the only game that scared Star Fleet Battles players.
i know and understand cars wars....star fleet battles i have played many times and i can say i still can not figure out how the game works or even make makes one turn? and how do you scare fleet players? i have taught kids how to play cars wars....
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Car Wars was easier to teach, so long as you didn't let newbs see the design rules until they were already hooked...
SFB was always more complex, and continued to outpace CW in terms of increasing complexity with age.
As for Swordtart's suggestion of "use GURPS"... it never interfaced well with auto dueling. ADC had supers rules, and lots of additional RP options, whilst still being car wars focused and rules-compatible. GAD3 would no more appease the majority than did GAD2 or GAD1. GAD3 would appeal to GURPS fans, but likely would not find a broad market amongst CW fans.