Re: Alternative Traveller Setting Ideas
Traveller Exodus
Description: After WWIII, a still balkanized Earth invents Jump Drive Technology and start exploring and colonizing other worlds. Different governments fund exploration and colonization efforts on other worlds. At the start, about 80 systems have been explored, twenty or so have been colonized, and there are two which have become independent of their founding Earth government. Finding and staking claims on new Earthlike worlds is worth big bucks. There are interesting things to mine or harvest on the different planets, and lots of reasons for interstellar trade.
The setting has the Traveller 2300 / 2300AD backstory.
Adventure Themes: This is an Exploration game, with some merchant opportunities, and the possibility of First Contact.
Races: The game starts human centric.
Technology: Standard Traveller tech is available.
Key Differences: No Ancients, tech varies from 2300 AD.
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