Quote:
Originally Posted by Danukian
Suggestions?
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The RAW kinda wants Enchanted Signature Gear to be paid for based on energy cost, at the 1 CP to 25 energy ratio, and that that cost you'll probably find that the 20 CP Advantage is much cheaper.
The only alternative conversion rate suggested in any 4E publication that I'm aware of is 1 CP to 1000 energy, intended for a very magic-rich setting.
If you happen to be the GM for this campaign, rather than a player, you can of course utilize an intermediate conversion rate, where each CP converts to more than 25 energy of Signature gear, but less thn 1000 energy, but the RAW gives you no guidance whatsoever on what that value shouid be. 100? 400?