Quote:
Originally Posted by JoelSammallahti
How about a straight-up world-hopping DF campaign?
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Honestly, I can see a straight-up I-Cops Dungeon Fantasy game - we know one of the things the Patrol often does is "rescue" historical treasures from locations we know are going to be destroyed (the Library of Alexandria, museums scheduled to burn down, etc.). I think it's not too far a jump for there to be regular missions to low-tech worlds to loot useful stuff from "illegitimate holders". You'd probably want to come up with a lens or something for each of the DF templates, to represent "Patrol training" and the advantages of being a world-jumper, but I think it would be doable.
Quote:
Originally Posted by warellis
Isn't that more a pocket multiverse than a skerry though?
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Not really different things, I think. If the "Outer planes" are reachable via parachronics, then they're timelines, and presumably connected to the more Earth-like timeline in some way, which is basically a skerry. If they're not timelines, then they're probably some part of the Astral or Iconic Planes.