Quote:
Originally Posted by Skarg
[B]
5. Does Melee feel interesting enough for this setting on its own (granted that I added a few special abilities)?
I'd want to add a bit... like the rest of the rules found in In The Labyrinth, or inventing extra things, but in a pinch, Melee could be enough.
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Does TFT have anything comparable to Weapon Skills like you would commonly use in GURPS combat? If so, what exactly do they do since hits in TFT are based on DX?