Thread: Deathwatch
View Single Post
Old 07-16-2019, 01:00 PM   #3
KBH
 
Join Date: May 2019
Default Re: Deathwatch

Hi Maz,

thank you very much for your feedback and kind words.

Indeed, some stats are bit off and I start to adjust them since I get more and more into GURPS after a couple of sessions.

As such, I revised the Tyranid weapons and tried to streamline them.

Regarding the DR of the Genestealer, I am following FFG's Deathwatch to have a relation between weapon and armour values. For instance, a Space Marine's power armour has a value of 10 at torso, where a Genestealer is supposed to have 4, which is 40%.
Now, taking the Powered Combat Armor (HT p.183) as a Space Marine's Power Armour I have to take 40% of DR 70/50. That's how I try to map the game stats.

However, in the recent games there has been no problem at all with killing Genestealers, since the Boltgun with 8d(2) pi++ usually kills a Genestealer with one or at least two hits.

Work in progress. :)
KBH is offline   Reply With Quote