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Old 01-23-2009, 10:51 AM   #7
DouglasCole
Doctor of GURPS Ballistics
 
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Default Re: What Features should be added to Mass Combat?

Quote:
Originally Posted by Jürgen Hubert
Granted, I don't have the mass combat rules yet, but...

Are there some advantages that allow a character to directly influence mass combat beyond mere skill bonuses? That would be useful for my GURPS Exalted conversion...
Well, if Exalted represent characters with extremely potent powers and stuff, you can treat each PC as an individual unit element ("Hero" element in the rules), with a TS all its own. So the PC represented as a mass combat unit is certainly possible, and might be a better way to represent characters that can take on whole armies.

You can also use individual heroic actions with a certain amount of GM Fiat, replacing or supplementing contests of reconnaissance as one example.
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