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Old 12-30-2018, 05:18 AM   #7
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Advanced weapon talents in Legacy edition

Quote:
Originally Posted by Skarg View Post
Hcobb has already demonstrated an annoying munchkin tactic for them though, using them as masters of abusing the Engagement rules to Defend and prevent foes from getting to your archers while the archers do all the attacking.
I wouldn't waste a weapons master on front line defense. That's a job for your medic.

Doctor Grumpy
ST 12 DX 6(0) IQ 14 MA 6
Brand(1d-2), Plate Armor(5), Large Shield(2+1), Toughness(1)
Shield(1), Shield Expertise(2), Master Physicker(2), Expert Naturalist(2), Vet(1), Physicker(2), Literacy(1), Naturalist(2), Human Tongue(1), Miner(0)

Assume that he takes several hits of 1 to 3 points each during the fight and that he applies three points of healing to each.
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-HJC

Last edited by hcobb; 12-30-2018 at 05:32 AM.
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